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3 Commits

Author SHA1 Message Date
Keith Edmunds
da751ee530 Add return type in music.py 2023-10-18 08:54:15 +01:00
Keith Edmunds
282e4476a9 Clean up music.py interface 2023-10-17 22:52:30 +01:00
Keith Edmunds
ecd46b8a0a Improved fading
fade() takes an optional parameter, fade_seconds
fading is now logarithmic
2023-10-17 22:41:18 +01:00
2 changed files with 21 additions and 29 deletions

View File

@ -53,8 +53,9 @@ class Config(object):
FADE_CURVE_BACKGROUND = "lightyellow" FADE_CURVE_BACKGROUND = "lightyellow"
FADE_CURVE_FOREGROUND = "blue" FADE_CURVE_FOREGROUND = "blue"
FADE_CURVE_MS_BEFORE_FADE = 5000 FADE_CURVE_MS_BEFORE_FADE = 5000
FADE_STEPS = 20 FADEOUT_DB = -10
FADE_TIME = 3000 FADEOUT_SECONDS = 5
FADEOUT_STEPS_PER_SECOND = 5
HIDE_AFTER_PLAYING_OFFSET = 5000 HIDE_AFTER_PLAYING_OFFSET = 5000
INFO_TAB_TITLE_LENGTH = 15 INFO_TAB_TITLE_LENGTH = 15
LAST_PLAYED_TODAY_STRING = "Today" LAST_PLAYED_TODAY_STRING = "Today"

View File

@ -19,11 +19,12 @@ lock = threading.Lock()
class FadeTrack(QRunnable): class FadeTrack(QRunnable):
def __init__(self, player: vlc.MediaPlayer) -> None: def __init__(self, player: vlc.MediaPlayer, fade_seconds) -> None:
super().__init__() super().__init__()
self.player = player self.player = player
self.fade_seconds = fade_seconds
def run(self): def run(self) -> None:
""" """
Implementation of fading the player Implementation of fading the player
""" """
@ -31,24 +32,18 @@ class FadeTrack(QRunnable):
if not self.player: if not self.player:
return return
fade_time = Config.FADE_TIME / 1000 # Reduce volume logarithmically
steps = Config.FADE_STEPS total_steps = self.fade_seconds * Config.FADEOUT_STEPS_PER_SECOND
sleep_time = fade_time / steps db_reduction_per_step = Config.FADEOUT_DB / total_steps
original_volume = self.player.audio_get_volume() reduction_factor_per_step = pow(10, (db_reduction_per_step / 20))
# We reduce volume by one mesure first, then by two measures, volume = self.player.audio_get_volume()
# then three, and so on.
# The sum of the arithmetic sequence 1, 2, 3, ..n is
# (n**2 + n) / 2
total_measures_count = (steps**2 + steps) / 2
measures_to_reduce_by = 0 for i in range(1, total_steps + 1):
self.player.audio_set_volume(
for i in range(1, steps + 1): int(volume * pow(reduction_factor_per_step, i))
measures_to_reduce_by += i )
volume_factor = 1 - (measures_to_reduce_by / total_measures_count) sleep(1 / Config.FADEOUT_STEPS_PER_SECOND)
self.player.audio_set_volume(int(original_volume * volume_factor))
sleep(sleep_time)
self.player.stop() self.player.stop()
log.debug(f"Releasing player {self.player=}") log.debug(f"Releasing player {self.player=}")
@ -65,7 +60,7 @@ class Music:
self.player = None self.player = None
self.max_volume = Config.VOLUME_VLC_DEFAULT self.max_volume = Config.VOLUME_VLC_DEFAULT
def fade(self) -> None: def fade(self, fade_seconds: int = Config.FADEOUT_SECONDS) -> None:
""" """
Fade the currently playing track. Fade the currently playing track.
@ -86,7 +81,7 @@ class Music:
self.player = None self.player = None
pool = QThreadPool.globalInstance() pool = QThreadPool.globalInstance()
fader = FadeTrack(p) fader = FadeTrack(p, fade_seconds=fade_seconds)
pool.start(fader) pool.start(fader)
def get_position(self) -> Optional[float]: def get_position(self) -> Optional[float]:
@ -96,7 +91,7 @@ class Music:
return None return None
return self.player.get_position() return self.player.get_position()
def play(self, path: str, position: Optional[float] = None) -> Optional[int]: def play(self, path: str, position: Optional[float] = None) -> None:
""" """
Start playing the track at path. Start playing the track at path.
@ -107,19 +102,15 @@ class Music:
log.error(f"play({path}): path not readable") log.error(f"play({path}): path not readable")
return None return None
status = -1
media = self.VLC.media_new_path(path) media = self.VLC.media_new_path(path)
self.player = media.player_new_from_media() self.player = media.player_new_from_media()
if self.player: if self.player:
status = self.player.play() _ = self.player.play()
self.set_volume(self.max_volume) self.set_volume(self.max_volume)
if position: if position:
self.player.set_position(position) self.player.set_position(position)
return status def set_volume(self, volume=None, set_default=True) -> None:
def set_volume(self, volume=None, set_default=True):
"""Set maximum volume used for player""" """Set maximum volume used for player"""
if not self.player: if not self.player: