musicmuster/app/trackmanager.py
2024-06-22 21:51:41 +01:00

669 lines
19 KiB
Python

# Standard library imports
from __future__ import annotations
import datetime as dt
import threading
from time import sleep
from typing import Optional
# Third party imports
import numpy as np
import pyqtgraph as pg # type: ignore
import vlc # type: ignore
# PyQt imports
from PyQt6.QtCore import (
pyqtSignal,
QObject,
QRunnable,
QThread,
QThreadPool,
)
# App imports
from classes import MusicMusterSignals
from config import Config
from log import log
from models import db, PlaylistRows, Tracks
from helpers import (
file_is_unreadable,
get_audio_segment,
)
lock = threading.Lock()
class _AddFadeCurve(QObject):
"""
Initialising a fade curve introduces a noticeable delay so carry out in
a thread.
"""
finished = pyqtSignal()
def __init__(
self,
track_manager: _TrackManager,
track_path: str,
track_fade_at: int,
track_silence_at: int,
) -> None:
super().__init__()
self.track_manager = track_manager
self.track_path = track_path
self.track_fade_at = track_fade_at
self.track_silence_at = track_silence_at
def run(self) -> None:
"""
Create fade curve and add to PlaylistTrack object
"""
fc = _FadeCurve(self.track_path, self.track_fade_at, self.track_silence_at)
if not fc:
log.error(f"Failed to create FadeCurve for {self.track_path=}")
else:
self.track_manager.fade_graph = fc
self.finished.emit()
class _FadeCurve:
GraphWidget = None
def __init__(
self, track_path: str, track_fade_at: int, track_silence_at: int
) -> None:
"""
Set up fade graph array
"""
audio = get_audio_segment(track_path)
if not audio:
log.error(f"FadeCurve: could not get audio for {track_path=}")
return None
# Start point of curve is Config.FADE_CURVE_MS_BEFORE_FADE
# milliseconds before fade starts to silence
self.start_ms: int = max(
0, track_fade_at - Config.FADE_CURVE_MS_BEFORE_FADE - 1
)
self.end_ms: int = track_silence_at
self.audio_segment = audio[self.start_ms : self.end_ms]
self.graph_array = np.array(self.audio_segment.get_array_of_samples())
# Calculate the factor to map milliseconds of track to array
self.ms_to_array_factor = len(self.graph_array) / (self.end_ms - self.start_ms)
self.region = None
def clear(self) -> None:
"""Clear the current graph"""
if self.GraphWidget:
self.GraphWidget.clear()
def plot(self) -> None:
self.curve = self.GraphWidget.plot(self.graph_array)
self.curve.setPen(Config.FADE_CURVE_FOREGROUND)
def tick(self, play_time) -> None:
"""Update volume fade curve"""
if not self.GraphWidget:
return
ms_of_graph = play_time - self.start_ms
if ms_of_graph < 0:
return
if self.region is None:
# Create the region now that we're into fade
self.region = pg.LinearRegionItem([0, 0], bounds=[0, len(self.graph_array)])
self.GraphWidget.addItem(self.region)
# Update region position
self.region.setRegion([0, ms_of_graph * self.ms_to_array_factor])
class _FadeTrack(QRunnable):
def __init__(self, player: vlc.MediaPlayer, fade_seconds) -> None:
super().__init__()
self.player = player
self.fade_seconds = fade_seconds
def run(self) -> None:
"""
Implementation of fading the player
"""
if not self.player:
return
# Reduce volume logarithmically
total_steps = self.fade_seconds * Config.FADEOUT_STEPS_PER_SECOND
db_reduction_per_step = Config.FADEOUT_DB / total_steps
reduction_factor_per_step = pow(10, (db_reduction_per_step / 20))
volume = self.player.audio_get_volume()
for i in range(1, total_steps + 1):
self.player.audio_set_volume(
int(volume * pow(reduction_factor_per_step, i))
)
sleep(1 / Config.FADEOUT_STEPS_PER_SECOND)
self.player.stop()
log.debug(f"Releasing player {self.player=}")
self.player.release()
class _Music:
"""
Manage the playing of music tracks
"""
def __init__(self, name) -> None:
self.VLC = vlc.Instance()
self.VLC.set_user_agent(name, name)
self.player = None
self.name = name
self.max_volume = Config.VLC_VOLUME_DEFAULT
self.start_dt: Optional[dt.datetime] = None
def adjust_by_ms(self, ms: int) -> None:
"""Move player position by ms milliseconds"""
if not self.player:
return
elapsed_ms = self.get_playtime()
position = self.get_position()
if not position:
position = 0
new_position = max(0, position + ((position * ms) / elapsed_ms))
self.set_position(new_position)
# Adjus start time so elapsed time calculations are correct
if new_position == 0:
self.start_dt = dt.datetime.now()
else:
self.start_dt -= dt.timedelta(milliseconds=ms)
def stop(self) -> None:
"""Immediately stop playing"""
log.debug(f"Music[{self.name}].stop()")
self.start_dt = None
if not self.player:
return
p = self.player
self.player = None
self.start_dt = None
with lock:
p.stop()
p.release()
p = None
def fade(self, fade_seconds: int) -> None:
"""
Fade the currently playing track.
The actual management of fading runs in its own thread so as not
to hold up the UI during the fade.
"""
if not self.player:
return
if not self.player.get_position() > 0 and self.player.is_playing():
return
if fade_seconds <= 0:
self.stop()
return
# Take a copy of current player to allow another track to be
# started without interfering here
with lock:
p = self.player
self.player = None
pool = QThreadPool.globalInstance()
fader = _FadeTrack(p, fade_seconds=fade_seconds)
pool.start(fader)
self.start_dt = None
def get_playtime(self) -> int:
"""
Return number of milliseconds current track has been playing or
zero if not playing. The vlc function get_time() only updates 3-4
times a second; this function has much better resolution.
"""
if self.start_dt is None:
return 0
now = dt.datetime.now()
elapsed_seconds = (now - self.start_dt).total_seconds()
return int(elapsed_seconds * 1000)
def get_position(self) -> Optional[float]:
"""Return current position"""
if not self.player:
return None
return self.player.get_position()
def is_playing(self) -> bool:
"""
Return True if we're playing
"""
if not self.player:
return False
# There is a discrete time between starting playing a track and
# player.is_playing() returning True, so assume playing if less
# than Config.PLAY_SETTLE microseconds have passed since
# starting play.
return self.start_dt is not None and (
self.player.is_playing()
or (dt.datetime.now() - self.start_dt)
< dt.timedelta(microseconds=Config.PLAY_SETTLE)
)
def play(
self,
path: str,
start_time: dt.datetime,
position: Optional[float] = None,
) -> None:
"""
Start playing the track at path.
Log and return if path not found.
start_time ensures our version and our caller's version of
the start time is the same
"""
log.debug(f"Music[{self.name}].play({path=}, {position=}")
if file_is_unreadable(path):
log.error(f"play({path}): path not readable")
return None
media = self.VLC.media_new_path(path)
self.player = media.player_new_from_media()
if self.player:
_ = self.player.play()
self.set_volume(self.max_volume)
if position:
self.player.set_position(position)
self.start_dt = start_time
# For as-yet unknown reasons. sometimes the volume gets
# reset to zero within 200mS or so of starting play. This
# only happened since moving to Debian 12, which uses
# Pipewire for sound (which may be irrelevant).
# It has been known for the volume to need correcting more
# than once in the first 200mS.
for _ in range(3):
if self.player:
volume = self.player.audio_get_volume()
if volume < Config.VLC_VOLUME_DEFAULT:
self.set_volume(Config.VLC_VOLUME_DEFAULT)
log.error(f"Reset from {volume=}")
sleep(0.1)
def set_position(self, position: int) -> None:
"""
Set player position
"""
if self.player:
self.player.set_position(position)
def set_volume(self, volume: Optional[int] = None, set_default: bool = True) -> None:
"""Set maximum volume used for player"""
if not self.player:
return
if set_default:
self.max_volume = volume
if volume is None:
volume = Config.VLC_VOLUME_DEFAULT
self.player.audio_set_volume(volume)
# Ensure volume correct
# For as-yet unknown reasons. sometimes the volume gets
# reset to zero within 200mS or so of starting play. This
# only happened since moving to Debian 12, which uses
# Pipewire for sound (which may be irrelevant).
for _ in range(3):
current_volume = self.player.audio_get_volume()
if current_volume < volume:
self.player.audio_set_volume(volume)
log.debug(f"Reset from {volume=}")
sleep(0.1)
class _TrackManager:
"""
Object to manage active playlist tracks,
typically the previous, current and next track.
"""
def __init__(
self,
session: db.Session,
player_name: str,
track_id: int,
row_number: int,
preview_player: bool = False,
) -> None:
"""
Initialises data structure.
Define a player.
Raise ValueError if no track in passed plr.
"""
track = session.get(Tracks, track_id)
if not track:
raise ValueError(f"_TrackPlayer: unable to retreived {track_id=}")
self.player_name = player_name
self.row_number = row_number
self.preview_player = preview_player
# Check file readable
if file_is_unreadable(track.path):
raise ValueError(f"_TrackManager.__init__: {track.path=} unreadable")
self.artist = track.artist
self.bitrate = track.bitrate
self.duration = track.duration
self.fade_at = track.fade_at
self.intro = track.intro
self.path = track.path
self.silence_at = track.silence_at
self.start_gap = track.start_gap
self.title = track.title
self.track_id = track.id
self.end_time: Optional[dt.datetime] = None
self.fade_graph: Optional[_FadeCurve] = None
self.fade_graph_start_updates: Optional[dt.datetime] = None
self.resume_marker: Optional[float]
self.start_time: Optional[dt.datetime] = None
self.end_of_track_signalled: bool = False
self.signals = MusicMusterSignals()
# Initialise player
self.player = _Music(name=player_name)
# Initialise and add FadeCurve in a thread as it's slow
if not self.preview_player:
self.fadecurve_thread = QThread()
self.worker = _AddFadeCurve(
self,
track_path=track.path,
track_fade_at=track.fade_at,
track_silence_at=track.silence_at,
)
self.worker.moveToThread(self.fadecurve_thread)
self.fadecurve_thread.started.connect(self.worker.run)
self.worker.finished.connect(self.fadecurve_thread.quit)
self.worker.finished.connect(self.worker.deleteLater)
self.fadecurve_thread.finished.connect(self.fadecurve_thread.deleteLater)
self.fadecurve_thread.start()
def check_for_end_of_track(self) -> None:
"""
Check whether track has ended. If so, emit track_ended_signal
"""
if self.preview_player:
return
if self.start_time is None:
return
if self.end_of_track_signalled:
return
if not self.player.is_playing():
self.start_time = None
if self.fade_graph:
self.fade_graph.clear()
self.signal_end_of_track()
self.end_of_track_signalled = True
def drop3db(self, enable: bool) -> None:
"""
If enable is true, drop output by 3db else restore to full volume
"""
if enable:
self.player.set_volume(volume=Config.VLC_VOLUME_DROP3db, set_default=False)
else:
self.player.set_volume(volume=Config.VLC_VOLUME_DEFAULT, set_default=False)
def fade(self, fade_seconds: int = Config.FADEOUT_SECONDS) -> None:
"""Fade music"""
self.resume_marker = self.player.get_position()
self.player.fade(fade_seconds)
self.signal_end_of_track()
def is_playing(self) -> bool:
"""
Return True if we're currently playing else False
"""
if self.start_time is None:
return False
return self.player.is_playing()
def move_back(self, ms: int = Config.PREVIEW_BACK_MS) -> None:
"""
Rewind player by ms milliseconds
"""
self.player.adjust_by_ms(ms * -1)
def move_forward(self, ms: int = Config.PREVIEW_ADVANCE_MS) -> None:
"""
Rewind player by ms milliseconds
"""
self.player.adjust_by_ms(ms)
def move_to_intro_end(self, buffer: int = Config.PREVIEW_END_BUFFER_MS) -> None:
"""
Move play position to 'buffer' milliseconds before end of intro.
If no intro defined, do nothing.
"""
if self.intro is None:
return
new_position = max(0, self.intro - Config.PREVIEW_END_BUFFER_MS)
self.player.adjust_by_ms(new_position - self.time_playing())
def play(self, position: Optional[float] = None) -> None:
"""Play track"""
now = dt.datetime.now()
self.start_time = now
self.player.play(self.path, start_time=now, position=position)
self.end_time = self.start_time + dt.timedelta(milliseconds=self.duration)
# Calculate time fade_graph should start updating
if self.fade_at:
update_graph_at_ms = max(
0, self.fade_at - Config.FADE_CURVE_MS_BEFORE_FADE - 1
)
self.fade_graph_start_updates = now + dt.timedelta(
milliseconds=update_graph_at_ms
)
def restart(self) -> None:
"""
Restart player
"""
self.player.adjust_by_ms(self.time_playing() * -1)
def signal_end_of_track(self) -> None:
"""
Send end of track signal unless we are a preview player
"""
if not self.preview_player:
self.signals.track_ended_signal.emit()
def stop(self, fade_seconds: int = 0) -> None:
"""
Stop this track playing
"""
self.resume_marker = self.player.get_position()
self.fade(fade_seconds)
# Reset fade graph
if self.fade_graph:
self.fade_graph.clear()
def time_playing(self) -> int:
"""
Return time track has been playing in milliseconds, zero if not playing
"""
if self.start_time is None:
return 0
return self.player.get_playtime()
def time_remaining_intro(self) -> int:
"""
Return milliseconds of intro remaining. Return 0 if no intro time in track
record or if intro has finished.
"""
if not self.intro:
return 0
return max(0, self.intro - self.time_playing())
def time_to_fade(self) -> int:
"""
Return milliseconds until fade time. Return zero if we're not playing.
"""
if self.start_time is None:
return 0
return self.fade_at - self.time_playing()
def time_to_silence(self) -> int:
"""
Return milliseconds until silent. Return zero if we're not playing.
"""
if self.start_time is None:
return 0
return self.silence_at - self.time_playing()
def update_fade_graph(self) -> None:
"""
Update fade graph
"""
if (
not self.is_playing()
or not self.fade_graph_start_updates
or not self.fade_graph
):
return
now = dt.datetime.now()
if self.fade_graph_start_updates > now:
return
self.fade_graph.tick(self.time_playing())
class MainTrackManager(_TrackManager):
"""
Manage playing tracks from the playlist with associated data
"""
def __init__(self, session: db.Session, plr_id: int) -> None:
"""
Set up manager for playlist tracks
"""
# Ensure we have a track
plr = session.get(PlaylistRows, plr_id)
if not plr:
raise ValueError(f"PlaylistTrack: unable to retreive plr {plr_id=}")
self.track_id: int = plr.track_id
super().__init__(
session=session,
player_name=Config.VLC_MAIN_PLAYER_NAME,
track_id=self.track_id,
row_number=plr.plr_rownum,
)
# Save non-track plr info
self.plr_id: int = plr.id
self.playlist_id: int = plr.playlist_id
def __repr__(self) -> str:
return (
f"<MainTrackManager(plr_id={self.plr_id}, playlist_id={self.playlist_id}, "
f"row_number={self.row_number}>"
)
class PreviewTrackManager(_TrackManager):
"""
Manage previewing tracks
"""
def __init__(self, session: db.Session, track_id: int, row_number: int) -> None:
super().__init__(
session=session,
player_name=Config.VLC_PREVIEW_PLAYER_NAME,
track_id=track_id,
row_number=row_number,
preview_player=True,
)
def __repr__(self) -> str:
return f"<PreviewTrackManager(track_id={self.track_id}>"
class TrackSequence:
next: Optional[MainTrackManager] = None
current: Optional[MainTrackManager] = None
previous: Optional[MainTrackManager] = None
track_sequence = TrackSequence()