musicmuster/app/music.py
2024-05-06 15:55:51 +01:00

199 lines
5.5 KiB
Python

# Standard library imports
import datetime as dt
import threading
from time import sleep
from typing import Optional
# Third party imports
import vlc # type: ignore
# PyQt imports
from PyQt6.QtCore import (
QRunnable,
QThreadPool,
)
# App imports
from config import Config
from helpers import file_is_unreadable
from log import log
lock = threading.Lock()
class FadeTrack(QRunnable):
def __init__(self, player: vlc.MediaPlayer, fade_seconds) -> None:
super().__init__()
self.player = player
self.fade_seconds = fade_seconds
def run(self) -> None:
"""
Implementation of fading the player
"""
if not self.player:
return
# Reduce volume logarithmically
total_steps = self.fade_seconds * Config.FADEOUT_STEPS_PER_SECOND
db_reduction_per_step = Config.FADEOUT_DB / total_steps
reduction_factor_per_step = pow(10, (db_reduction_per_step / 20))
volume = self.player.audio_get_volume()
for i in range(1, total_steps + 1):
self.player.audio_set_volume(
int(volume * pow(reduction_factor_per_step, i))
)
sleep(1 / Config.FADEOUT_STEPS_PER_SECOND)
self.player.stop()
log.debug(f"Releasing player {self.player=}")
self.player.release()
class Music:
"""
Manage the playing of music tracks
"""
def __init__(self) -> None:
self.VLC = vlc.Instance()
self.player = None
self.max_volume = Config.VOLUME_VLC_DEFAULT
self.start_dt: Optional[dt.datetime] = None
def fade(self, fade_seconds: int = Config.FADEOUT_SECONDS) -> None:
"""
Fade the currently playing track.
The actual management of fading runs in its own thread so as not
to hold up the UI during the fade.
"""
log.info("Music.stop()")
if not self.player:
return
if not self.player.get_position() > 0 and self.player.is_playing():
return
# Take a copy of current player to allow another track to be
# started without interfering here
with lock:
p = self.player
self.player = None
pool = QThreadPool.globalInstance()
fader = FadeTrack(p, fade_seconds=fade_seconds)
pool.start(fader)
self.start_dt = None
def get_playtime(self) -> int:
"""
Return number of milliseconds current track has been playing or
zero if not playing. The vlc function get_time() only updates 3-4
times a second; this function has much better resolution.
"""
if self.start_dt is None:
return 0
now = dt.datetime.now()
elapsed_seconds = (now - self.start_dt).total_seconds()
return int(elapsed_seconds * 1000)
def get_position(self) -> Optional[float]:
"""Return current position"""
if not self.player:
return None
return self.player.get_position()
def is_playing(self) -> bool:
"""Return True if playing"""
# There is a discrete time between starting playing a track and
# player.is_playing() returning True, so assume playing if less
# than Config.PLAY_SETTLE microseconds have passed since
# starting play.
return (
self.player is not None
and self.start_dt is not None
and (
self.player.is_playing()
or (dt.datetime.now() - self.start_dt)
< dt.timedelta(microseconds=Config.PLAY_SETTLE)
)
)
def play(self, path: str, position: Optional[float] = None) -> None:
"""
Start playing the track at path.
Log and return if path not found.
"""
log.info(f"Music.play({path=}, {position=}")
if file_is_unreadable(path):
log.error(f"play({path}): path not readable")
return None
media = self.VLC.media_new_path(path)
self.player = media.player_new_from_media()
if self.player:
_ = self.player.play()
self.set_volume(self.max_volume)
if position:
self.player.set_position(position)
self.start_dt = dt.datetime.now()
def set_volume(self, volume=None, set_default=True) -> None:
"""Set maximum volume used for player"""
if not self.player:
return
if set_default:
self.max_volume = volume
if volume is None:
volume = Config.VOLUME_VLC_DEFAULT
self.player.audio_set_volume(volume)
# Ensure volume correct
# For as-yet unknown reasons. sometimes the volume gets
# reset to zero within 200mS or so of starting play. This
# only happened since moving to Debian 12, which uses
# Pipewire for sound (which may be irrelevant).
for _ in range(3):
current_volume = self.player.audio_get_volume()
if current_volume < volume:
self.player.audio_set_volume(volume)
log.debug(f"Reset from {volume=}")
break
sleep(0.1)
def stop(self) -> float:
"""Immediately stop playing"""
log.info("Music.stop()")
if not self.player:
return 0.0
p = self.player
self.player = None
self.start_dt = None
with lock:
position = p.get_position()
p.stop()
p.release()
p = None
return position